Amelia and Ophelia: The Former Grand Duchess and Saintess.

Updated Character Sheet.



Name: Sharon Halfriva 

Race: Human

Power Rank: S

Status: Healthy 

Age: 20 

STR: 4200

DEF: 4800

MP: 3100

DEX: 3000

SPD: 4000

Skills: 

Halberd Heaver [All Halberd Based Attacks will triple in speed and damage]

Lightning Step [Instantly dash in any direction with the speed of lightning] 

Appraisal XI [Able to see stats of those weaker than the user]

Heavy Weapon Handler XX [Proficeint in using any double-handed heavy weapons. A.e Warhammers, Halberds, Bostaff, Pike etc.] 

Single Wield X [Proficiency in using weapons with one hand]

Dual Wield XIV [Proficiency in using weapons with two hands] 

Paladin Perseverance (Passive) [All fatal hits are negated as long as the user has the will to keep fighting] 

Blessing of the Saintess [When a fatality is ensured on the user, skills <Regeneration> and <Saintess Boost> are activated to keep the user alive until health arrives at a point where the user can survive. Can be deactivated by the user if the user wishes] 

Resilience [Negates poison damage] 

Unstoppable Advancing Tower [Unable to be staggered or slowed by skills and magic that causes <stagger> and <slowed> ] 

Iron Brace [Tougher skin than usual]

Skull Buster [Attacks on skull/head of target is tripled, ignores special defense] 

Silent Caster [Allows silent casting of magic and skills] 

Spike Flurry [Allows the user to shoot out a couple of wooden spikes at a specified target] 

Lightning Magic Mastery X [Lightning magic from tier 1 - 3 are available]

Fire Magic Mastery XI [Fire Magic from tier 4 - 6 are available]

Unarmed XII [Martial Arts skills from tier 4 - 6 are available]

Magic 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Magic Replenishment [Replenishes Magic overtime, drains energy from user to do so]

Magic Enhancement [Boosts Magic ability and strength of spells and enchantments]

Lightning Magic [Able to cast magic involving lightning]

Fire Magic [Able to cast magic involving fire] 

Equipment 

Halfriva Family Plate Armor 

  • A set of peach-colored plate armor adorned with the Halfriva family crest at the center. A reliable and flexible set of armor, resistant to strong attacks but being plate armor, unless the user has considerable strength they will be slow. 
  • Special Effect
  •  None

Hydra’s Halberd

  • A jade green halberd that is intricately designed, equipped with a triangular double-head design rather than the usual, and the spear tip is replaced with a trident. Has carvings and sunken portions in the staff to allow a more comfortable and easy grip. 
  • Special Effect:
  • Split -  Can split into two double-headed halberds if the center mechanism is detached. 

Name: Amelia Rothild  

Race: Human

Power Rank: SS

Status: Healthy 

Age: 20 

STR: 68,000

DEF: 72,000

MP: 95,000

DEX: 95,000

SPD: 98,000

Skills: 

Dual Wield XX [Proficiency in using weapons with two hands]

Single Wield XIX [Proficiency in using weapons with one hand] 

Master Tracker [Able to pick up the scent and or tracks hidden or not of desired target]

Elemental Mastery XX [All Elemental Magic is Available]

Holy Magic Mastery XX [All Holy Magic is Available] 

Dark Magic Mastery XI [All Dark Magic from tier 4 - 6 is Available]

Spell Casting XX [All spells are able to be silently casted through the mind]

Iron Mind {Passive} [All manipulation and suggestion magic is nullified and if wanted, reflected back / <Fear> based attacks are ineffective and give no effect on the user]

Iron Will {Passive} [All stats are increased to the max threshold and all skills and magic related to debuff are nullified and if wanted, reflected back / The user is able to use skill <Undeterred> granting a guaranteed first strike fatal blow on a target of it’s choosing]

Indomitable [Domination magic and skills are nullified and if wanted, reflected back]

Thrill of the Kill [[Allows the wielder to harvest the enemy soul when killed. Each kill adds to ‘Thrill’ gauge (only visible to the wielder) max gauge allows the wielder to activate ‘Blood Surge’ skill]

Blood Surge [All enemies marked in a 10-mile circular radius are immediately eliminated and will be used to increase stats of the wielder for a set time (36000 seconds) ]

Appraisal XX [Allows the wielder to see ANYONE’S status, activates passively or on commandl]

Detection XX [All living and non-living things and places are displayed to the wielder and immediately marked] 

Unarmed XX [All Martial Arts skills are Available] 

Magic

(Thanks to tag <The Chosen> all elemental magic is limited to the wearer’s imagination / Thanks to tag <The Saintess> all Holy Magic is available) 

Teleportation 

Blessing Magic XX [Able to cast any blessings designed by the user] 

Unbind [Unbinds the soul and body of the target from the living] 

Final Judgement [Calls down a beam of light, annihilating anything within the beam] 

Dark Magic [Able to cast Dark Magic] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Tags

The Chosen [Chosen by fate to help bring about a new age. Allows for absolute freedom with elemental magic] 

The Saintess [Chosen as the next champion of Histy. All Holy Magic is available and usable to any extent] 

Leviathan Princess [ERROR]

Equipment 

Titanium Combat Armor Set (Unique Armor Set, Non-Transferable) 

  • A special set designed by her beloved and given to her on her 16th birthday. Is made of a special metal called “Titanium” that was created by Ophelia herself as she molded it in her personal workshop. The pieces cover all of her torso, her shoulders and elbows, her knees, and the leg above the knee. Has a utility belt that comes with the set. 
  • Special Effect: 
  • Ward of My Beloved - If a force is strong enough to shatter the armor, the damage is immediately reflected back to the opponent and leaves the set undamaged. This can only be done once. 
  • Non-Transferable - Unable to be used by anyone other than the user as it is bound to them. 

Dress of the Chosen (Unique Clothing, Legendary, Non-Transferable) 

  • A configurable white dress that can turn into any piece or set of clothing. Includes boots, gloves and headwear
  • Special Effect: 
  • Magic Regeneration - Passively regenerates magic of any kind 
  • Configuration - Is able to transform into any piece of clothing or clothing set the user desires  
  • Resilience - negates poison damage
  • Non-Transferable - Unable to be used by anyone other than the user as it is bound to them. 

Purifier (Unique Dagger, Non-Transferable) 

  • A titanium dagger resembling a mix of a stiletto and Faribairn-Sykes fighting knife made by Ophelia and given as a gift, has a very intricately designed hilt colored white and gold. 
  • Special Effect: 
  • Healing Magic generation - Passively heals the user when equipped or holstered 
  • Holy Magic saturation - Saturates a target with Holy Magic on every successful hit or graze, the user then can detonate the saturation and bathe the target in <Holy Flames> 
  • Demon Killer - Does more damage against Demons and Monsters, Able to fatally wound Demons even from a small cut. 
  • Non-Transferable - Unable to be used by anyone other than the user as it is bound to them. 

Corrupter (Unique Dagger, Non-Transferable) 

  • A titanium dagger resembling a mix of a stiletto and Faribairn-Sykes fighting knife made by Ophelia and given as a gift, has a very intricately designed hilt colored black and red. 
  • Special Effect: 
  • Healing Magic generation - Passively heals the user when equipped or holstered 
  • Dark Magic saturation - saturates a target with Dark Magic on every successful hit or graze, the user then can detonate the saturation and bathe the target in <Dark Hellfire> 
  • Slayer of Man - Deals more damage to humanoid targets 
  • Harvester - Each successful hit regenerates health and magic energy 
  • Non-Transferable - Unable to be used by anyone other than the user as it is bound to them. 

Name: Lance  Erwin Triost 

Race: Human

Power Rank: S 

Status: Healthy 

Age: 20 

STR: 4100

DEF: 2100 + (400)

MP: 2600

DEX: 3600

SPD: 4300

Skills: 

Endure [All blocked attacks will add to attack power when striking back, unblockable when unleashing power used by the skill, the user is forced into a ‘softlock’ state where no movement or casting can be made (lasts 5 minutes)] 

Knight’s Resilience [Fatal attacks have a 50% chance of being ignored] 

Single Wield XV [Proficiency in using weapons with one hand]

Dual Wield IV [Prodiciency in using weapons with two hands] 

Instant Dash [Allows the user to instantly appear in the desired physical area that can be viewed by eyesight] 

Endurance Trained [Increased Defence (+400)] 

Appraisal XI [Able to see stats of those weaker than the user]

Resilience [Negates poison damage] 

Unarmed X [Martial Arts skills from tier 1 - 3 are available]  

Triple Slash [Unleashes three fast slashes in quick succession, able to ignore special defenses] 

Knight of the Empire [Able to activate ‘Fanatic Attack’ which increases user’s attack speed at the cost of defense (-1000 to defense)] 

Iron Slash [Unleashes a power single slash that decimates most targets (either if the target is weaker than the user or in equal strength) and also forces the user into a ‘softlock’ state where no movement or casting can be made (lasts 5 minutes)] 

Wind Magic Mastery XI [Wind Magic from tier 4 - 6 are available]

Magic:

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Wind Magic [Able to wield magic involving wind] 

Magic Enhancement [Boosts Magic ability and strength of spells and enchantments] 

Equipment

Imperial Knight Plate Armor 

  • The standard plate armor for imperial knights, a silver suit and helmet with gold accents. A sturdy and reliable piece of armor, modifiable by the user in terms of Special Effects and enchantments.  
  • Special Effect: 
  • Windmaker - Wind magic is enhanced when wearing this armor 
  • Frontliner - Increases attack speed with each succesful hit by 10%
  • Knightmare - Able to withstand mind and manipulation magic for a short period of time (30 seconds) 

Imperial Longsword 

  • One of the standard weapons of imperial knights, a sturdy and sharp sword made for battle, whether it be against monsters of humanoids or even humans. 
  • Special Effects 
  • None 

Name: Kier Götterdämmerung 

Race: Dragonkin

Power Rank: S

Status: Healthy 

Age: 20 

STR: 2200

DEF: 2800

MP: 2100

DEX: 2300

SPD: 2900

Skill: 

Draconic Body [Scales that blend in seamlessly with the skin allow the body to be much more rigorous while not impeding the user’s speed] 

Draconic Transformation [(Available for all dragonkin, must be learned by non-dragonkin) Allows the dragonkin user to turn into a dragon their clan is from, allows non-dragonkin to turn into a dragon of their choosing] 

Unarmed XIII [Martial Arts skills from tier 4 - 6 are available] 

Appraisal X [Allows the holder to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Fire Magic Mastery XII [All Fire magic from tier 4-6 is available]

Resilience [Negates poison damage] 

Draconic Rage [Boosts all stats by +2000 for a short period of time. Will ‘softlock’ the user afterwards] 

Magic:

Fire Magic [Able to wield magic involving fire] 

Draconic Magic [Unique magic to Dragonkin, ability to transform parts of human or dragon form to one another and vise versa] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Equipment

Draconic Robes 

  • The standard robes of dragonkin members belonging to a tribe, made of a sturdy and fire-resistant fiber that is just as tough as a thick tree trunk. 
  • Special Effect 
  • None 

Name: Felice Malvar

Race: Human  

Power Rank: S 

Status: Healthy,

Age: 45 

STR: 4000 

DEF: 3000 

MP: 9000

DEX: 8000 

SPD: 5000 

Skills: 

Motherly Bond [When in the presence of children, all stats will be increased] 

Third Eyesight/Enhanced Eyesight [Allows the user to detect hidden enemies, allows the user to have a full 360 degree vision] 

Single Wield III [Proficiency in using weapons with one hand]

Appraisal VIII [Allows the user to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Spell Casting XIX [All magic takes less magic power and is nearly instantaneous] 

Lightning Magic Mastery XX [All lightning magic is available]

Ice Magic Mastery XIV [Most Ice spells from tier 4 - 6 are available] 

Magic: 

Lightning Magic [Able to cast magic involving lightning]

Ice Magic [Able to cast magic involving ice] 

Conjuration Magic III [Able to create weapons and simple items and tools made of mana]

Doppelganger [Create a fake body that can be modified and swapped out for the user’s real body. Can be remotely activated to explode or do simple actions] 

Mirror Image [Create’s an illusion of the surroundings, able to hide the user if need be] 

Defensive Barrier XIII [Create an invisible bubble dome of protection that is immune to most attacks, size depends of the user and magic energy poured into the spell] 

Alarm Barrier [Create a circular zone with a size depending on the user that detects monsters and can be modified to detect anything specific the user wishes] 

Instant Relocation [Teleports directly to the desired Alarm Barrier and or Defensive Barrier of the user’s choosing] 

Magic Recovery [Recovers mana for a short amount of time, requires the user to stand still] 

Body Rejuvenation [Relives the user's body of any physical pain and exhaustion, enhances body abilities for a short amount of time] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Equipment

Righteous Mandate [Unique Staff] 

  • A more sturdy, reliable and overall improved version of the <Inquisitorious Staff> used by members of the Order of Histy. Can double as a Bo staff if needed. 
  • Special Effect: 
  • Sped Up Casting - Reduces time to cast spells and other magic abilities [Stacks with Skills and Equipment] 
  • Magic Enhancement - increases the power of spells and magic abilities casted 

Commanders Coat 

 

  • A coat worn by commanders of the Order of Histy, is made of durable fibers that are resistant to most magic, is black in color and has two golden buttons. 
  • Special Effects: 
  • Anti-Magic field - casts a small field in which magic cannot be brought to bear upon the user <Can be overwhelmed> 
  • Sped Up Casting - Reduces time to cast spells and other magic abilities [Stacks Skills and Equipment] 

 

Name: Mary Halena 

Race: Human  

Power Rank: S 

Status: Healthy,

Age: 40 

STR: 2000 

DEF: 1000 

MP: 7000

DEX: 6000 

SPD: 8000 

Skills: 

Sisterly Bond [When in the presence of children, all stats will be increased] 

Third Eyesight [Allows the user to detect hidden enemies, allows the user to have a full 360-degree vision] 

Single Wield IV [Proficiency in using weapons with one hand]

Dual Wield III [Proficiency in using weapons with both hands] 

Appraisal VI [Allows the user to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Spell Casting XVI [All magic takes less magic power and is nearly instantaneous] 

Shadow Magic Mastery XX [All Shadow magic is available]

Fire Magic Mastery XIV [Most Fire spells from tier 4 - 6 are available] 

Magic: 

Shadow Magic [Able to cast magic involving shadows. A.E shadow manipulation]

Fire Magic [Able to cast magic involving Fire] 

Conjuration Magic III [Able to create weapons and simple items and tools made of mana]

Domination Magic XX [Able to fully control a target for as long as the user wants]

Mirror Image [Create’s an illusion of the surroundings, able to hide the user if need be] 

Defensive Barrier XII [Create an invisible bubble dome of protection that is immune to most attacks, size depends of the user and magic energy poured into the spell] 

Alarm Barrier [Create a circular zone with a size depending on the user that detects monsters and can be modified to detect anything specific the user wishes] 

Magic Recovery [Recovers mana for a short amount of time, requires the user to stand still] 

Body Rejuvenation [Relives the user's body of any physical pain and exhaustion, enhances body abilities for a short amount of time] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Healing Magic  [Gives one the ability to heal other’s wounds and ailments] 

Equipment: 

Habit of the Redeemed 

  • A special nun habit granted to those who have done their best to regain forgiveness for a major offense. 
  • Special Effects: 
  • Life Giver - Increases effectiveness of Healing Magic 
  • Life Saver - Guaranteed survival from a fatal blow or critical hit

 

Name: Ilena Halfriva 

Race: Human

Power Rank: A 

Status: Healthy 

Age: 40 

STR: 890

DEF: 750

MP: 900

DEX: 800

SPD: 600

Skills: 

Ice Magic Mastery XX [All Ice Magic is Available] 

Single Wield VIII [Proficiency in using weapons with one hand] 

Dual Wield II [Proficiency in using weapons with two hands] 

Appraisal VII [Allows the user to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Spell Casting XI [Spells are still verbally casted, with some exceptions] 

Magic: 

Ice Magic [Able to cast magic involving ice] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Equipment

Noble Attire

  • The usual dresses worn by nobles, can be modified by the user
  • Sped Up Casting - Reduces time to cast spells and other magic abilities [Stacks Skills and Equipment] 
  • Magic and Weather Resistant - Able to withstand the elements of magic and nature 

Pendant of Protection 

  • A golden pendant with the family crest of the Cameron Family of the Kingdom of June
  • Special Effect: 
  • Protection Ward - Casts a barrier that surrounds the user and two others. Guaranteed survival from fatal blows or critical hits for a short period of time

 

Name: Pyotr Halfriva 

Race: Human

Power Rank: A 

Status: Healthy 

Age: 41 

STR: 900

DEF: 600

MP: 550

DEX: 800

SPD: 700

Skills: 

Water Magic Mastery IX [Water Magic from tier 1 - 3 is Available] 

Single Wield IX [Proficiency in using weapons with one hand] 

Dual Wield IV [Proficiency in using weapons with two hands] 

Appraisal VI [Allows the user to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Spell Casting X [Spells are still verbally casted] 

Magic: 

Water Magic [Able to cast magic involving ice] 

Body Strengthening Magic [Boosts body ability to max for power level, Uses spells such as <Body Enhancement> (Strengthens the body to the maximum potential it has for power rank) ]

Equipment

Noble Attire

  • The usual dresses worn by nobles, can be modified by the user
  • Sped Up Casting - Reduces time to cast spells and other magic abilities [Stacks Skills and Equipment] 
  • Magic and Weather Resistant - Able to withstand the elements of magic and nature 

Halfriva Family Longsword  

  • The Halfriva Family’s Heirloom passed to each successor of the house, a peach-colored blade that is sharp and precise. 
  • Special Effect: 
  • Successor of the House - Boosts physical abilities of the user 

 

Name: Mercy Stryke

Race: Dragonkin   

Power Rank: A 

Status: Healthy

Age: 62  

STR: 900 

DEF: 900 

MP: 400

DEX: 800 

SPD: 1000 

Skills: 

Draconic Body [Scales that blend in seamlessly with the skin allow the body to be much more rigorous while not impeding the user’s speed] 

Third Eyesight/Enhanced Eyesight [Allows the user to detect hidden enemies, allows the user to have a full 360-degree vision] 

Draconic Transformation [(Available for all dragonkin, must be learned by non-dragonkin) Allows the dragonkin user to turn into a dragon their clan is from, allows non-dragonkin to turn into a dragon of their choosing] 

Single Wield IV [Proficiency in using weapons with one hand]

Dual Wield III [Proficiency in using weapons with two hands]

Appraisal V [Allows the holder to read the skills and status of the target. Higher Appraisal better read, lower power level unable to read higher level]

Spell Casting X [All magic takes less magic power with some being instantaneous] 

Fire Magic Mastery XIII [All Fire magic from tier 4-6 is available]

Ice Magic Mastery XIII [Most Ice spells from tier 4 - 6 are available] 

Magic: 

Fire Magic [Able to cast magic involving lightning]

Ice Magic [Able to cast magic involving ice] 

Conjuration Magic III [Able to create weapons and simple items and tools made of mana]

Doppelganger [Create a fake body that can be modified and swapped out for the user’s real body. Can be remotely activated to explode or do simple actions] 

Defensive Barrier XIII [Create an invisible bubble dome of protection that is immune to most attacks, size depends of the user and magic energy poured into the spell] 

Alarm Barrier [Create a circular zone with a size depending on the user that detects monsters and can be modified to detect anything specific the user wishes] 

Magic Recovery [Recovers mana for a short amount of time, requires the user to stand still] 

Body Rejuvenation [Relives the user's body of any physical pain and exhaustion, enhances body abilities for a short amount of time] 

Draconic Rage [Unleashes a powerful magical shockwave that has the chance to inflict <Stunned> penalty] 

Equipment 

Maid Outfit 

  • The outfit of the head maid of the castle, is made of the same sturdy fiber from the traditional tribal robes

Tags: 

‘Bane of  Kin’ [Do more damage against fellow Dragonkin] 

 

Tags: What are they> 

  • Tags are a bonus or a debuff that is given to a person after they have done something in the world. for example, Mercy Stryke purged a lot of her own kind thus gaining her the tag 'Bane of Kin'. Tags can also be bestowed upon people by the Goddess Histy, the Demon God Harcun. these tags can once again be a bonus or a debuff depending on what the person had done or what the gods want them to be or to have. 

A/N: Hello! and we are back with a more updated character sheet, with some new names for the upcoming chapters. plus a small explanation of what Tags are in this world and what they mean. Plus I will be taking a small break as I will focus on my school requirements, so expect the next chapter sometime late next week. thanks for reading and I hope you continue to enjoy reading this! have a good day and stay safe! 


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