To become the richest man from the beginning of the game

Chapter 41 3 Conditions!



Chapter 41 Three Conditions!

Pei Qian didn't give the two of them much time to react, and continued on.

"I only have three requests for this game."

"First, I hope that this game can have a sufficient amount of story mode. Don't simply make it a player-to-player battle. Our game must have depth and connotation!"

"Second, we must take care of the feelings of novice players to the greatest extent, and make the game as simple as possible!"

"Third, we are going to make an epic weapon. The price of the weapon is... 888 yuan forever. You can see how much it sells for a limited-time experience."

Everyone fell into a state of group confusion.

Pei Qian chuckled inwardly.

It's that easy to screw up a game!

Making FPS games was what Pei Qian thought about early on.

Letting a team with no experience at all to make FPS games from the beginning is itself a sinkhole.

Because FPS games are different from other game types, the requirements for feeling are too high!

There is a mature FPS game in this world, that is, "Anti-Terrorism Project", which can almost be said to have achieved 100 points in the feel.

Even if there is another game with a score of 99 on the market, it will still hit the street!

Because the difference is only 1 point, it will be infinitely magnified in the feelings of FPS hardcore players!

Who wants to play a poor imitation of Project Counterterrorism?

This is completely different from card mobile games and MMORPGs, because these two are heavy-packaged games. Once the packaging is changed, the other differences are not bad. Even if there are some defects, they can still be regarded as a new game.

But in FPS games, 1 point difference in feel is 1 point difference, and it is difficult to make up for it!

To crash the "Anti-Terrorism Plan" is a kind of death in itself.

And Pei Qian's three requests are all very heartbreaking!

A sufficient amount of plot mode seems to be good, but in fact it is far beyond the scope of this team's ability.

The story mode is a typical high-input and low-output, and the final result is likely to be thankless, which makes the project members spend a lot of time and energy, and the players don't buy it at all!

The same research and development time, manpower, and more investment in the story mode will inevitably affect other aspects of the game.

Taking care of the novice experience and making the game as simple as possible will inevitably cause dissatisfaction among those core players, and FPS is a game type that favors ashes players!

The most critical is the third point.

Krypton gold weapon!

This is what Pei Qian thought of after learning the lessons from the previous "Ghost General".

In "Cross Fire" in the previous life, overtaking in curves was achieved when the feel was worse than Counter-Strike.

And this world doesn't have Crossfire, or even a game like it.

As for why?

Pei Qian felt that it was because of the game environment in this world that there was no living space for similar games!

On the surface, what Pei Qian is doing is similar to "Cross Fire", which greatly raises the game's krypton threshold, but the effect will be completely different, because the environment is completely different!

In the previous life, in 09, free-to-play games were dominant, and krypton gold games were commonplace.

But now in this world, the mainstream is buyout payment and point card charging. If a mobile game like "Q Meng Three Kingdoms" has a ceiling of 1000 krypton gold, it will be frantically dissed by the players.

Pei Qian made a huge mistake when making "Ghost General", that is, he made the game too conscientious, so that it aroused the strong affection of the players, and achieved a reputation that Pei Qian had never expected!

In a sense, Pei Qian also belongs to the "initiator", who sold off the products that could have been sold at a higher price...

Of course, there is no need for Pei Qian to care about the chain reaction of this matter for the time being. He only needs to care about how to pay for the next game.

It may be a good way to make krypton gold heavy and ruin word of mouth!

Imagine.

An FPS game that doesn't feel as good as "Anti-Terrorism Project", the quality is average, and a lot of resources are spent on a useless story mode, and the guns in it can't be used casually, and all of them are expensive...

There is no advantage at all.

Nothing to say, absolutely cool!

Now Pei Qian just made a proposition composition, throwing the three restrictions directly to Huang Sibo and Bao Xu, and let them follow this standard.

Under the premise of meeting these three conditions, Pei Qian will never care about what he likes to do as he pleases!

On the premise that the entire project team has no experience in FPS game production, it would be good if this game can barely be produced and passed the review, to make money?Impossible!

Sure enough, after hearing Pei Qian's three requests, both Huang Sibo and Bao Xu fell into deep thought.

Huang Sibo was shocked by the degree of freedom and difficulty.

I thought that Mr. Pei, as an experienced producer, would plan and guide the game design in detail, but in the end, he just pointed in a general direction and became a hands-off shopkeeper!

A PFS game with a story mode, friendly to novices, and a high gold ceiling...

It's very difficult!

However, Huang Sibo couldn't just say that he couldn't do it. He had just decided before the meeting that he wanted to make a fool of Mr. Pei, so he couldn't just quit.

The harder it is, the harder it is!

Otherwise, how could he be worthy of Boss Pei's generous treatment and trust?

As for Bao Xu, he didn't have as many mental activities as Huang Sibo.

He was just constantly recalling his experiences when playing PFS games, thinking about how to successfully complete the tasks assigned by Pei Qian.

"Is there any problem?" Pei Qian asked.

Just as Huang Sibo opened his mouth to speak, Pei Qian nodded immediately: "Everyone has no objections, very good."

Several people swallowed the words that reached their throats.

You didn't even give us a chance to speak!

Pei Qian looked around at everyone.

"Then, give the design team a week to come up with a design draft. Bao Xu, you are in charge of creativity and grasping the general direction. Huang Sibo, you are here to organize the design team meetings, refine the plan, and assign tasks."

"Ma Yang, now you mainly learn more from other people and help out as much as you can."

"Notify me in time if you have any problems, especially money problems, don't be embarrassed."

"Dismiss!"

After the meeting was over, Pei Qian felt relaxed.

Is this what it's like to be a boss?

Throwing all the work out and handing it over to the subordinates without worrying about anything, is it such a cool feeling?

Of course, even if the general boss is a hands-off shopkeeper, he will inevitably ask here and there to understand the progress of the work.

But if Pei Qian shakes his hands away, he really shakes his hands away, so don't ask any more questions!

He doesn't care whether the quality is good or bad!

Of course, several key progress nodes still have to be stuck a little bit.

For example, when will the design draft be released, when will the first version of the demo be released, when will it be reviewed, and so on.

It doesn't matter if the game is a bit bad, but it must be able to pass the review, and the work cannot be wasted, otherwise the system will judge it as a violation.

Pei Qian's goal is, on the premise of ensuring that the game can be produced smoothly, to indulge the group of people under him to toss and spend money!

(End of this chapter)


Tip: You can use left, right, A and D keyboard keys to browse between chapters.