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Chapter 58: - Concealment



[Concealment].

By using this skill, we could freely rewrite the status information displayed in the status screen.

But it doesn't mean the actual attack power increased by 10 times even if it was rewritten to 10000 from 1000. The purpose of using this skill was limited to concealing the actual status information when showing to the others.

Because when people show their status to the others, they could select what they wanted to show like:

・Name only

・Name and level only

・Name and skill only

However, it’s still not possible to conceal some of the information that was shown even if we selected one of those options.

For example if your level was 1000, you cannot hide the rightmost ‘0' and make your level 100 and if you have [Body Reinforcement] and [Beginner Magic], you cannot conceal [Body Reinforcement] and show only [Beginner Magic]. But the one that makes it possible to do so was [Concealment].

…. Someone who has a good intuition likely understands how dangerous this skill was.

By creating a fake status screen using [Concealment], it was possible to deceive others easily. You could pretend to be a low-level adventurer to sneak into a lower-rank party and take their possessions or different from that, you could pretend to be a high-level adventurer and parasitize other parties.

For that reason, it was basically prohibited to acquire [Concealment].

Even so, in reality, there was no way to know which adventurer possessed [Concealment] in the first place. And besides, merely possessing it was not a crime.

In exchange, the punishment one could get if a criminal act using [Concealment] was found would be several times heavier than normal.

"The making of dungeon-related laws seems delayed too after all. Well, it can't be helped because new phenomenons occur every year, though…"

While muttering like that, I used 5,000 SP to acquire [Concealment].

"Alright, with this, the pressing issue was solved for the time being."

From now on, I plan to repeatedly capture other C-rank dungeons in order to increase the number of dungeons I conquered.

However, I still had no choice but to enter through the gate at the first challenge of a dungeon I have never stepped in as [Transfer Within Dungeon] couldn't be used in that condition. And at that time I was sure they would be suspicious if they found out that my level was clearly inappropriate for a C-rank dungeon.

Because even if they could be deceived for once or twice without using [Concealment], my level-up speed would be known to the surroundings if I repeatedly showed my status like that.

As a result, it would be a troublesome situation if they knew I could obtain a dungeon capture reward as much as I wanted without minding the re-challenge intermission.

Although I can level up several times faster than the others, the fact that the current me was a weak person doesn't change. So, there was a chance my life was targeted from inside or outside the country. Thus, I must avoid this kind of situations.

"In the case of a B-rank dungeon or higher, the condition to challenge it will change a little. So, there is a need to rewrite my status information but…As expected it would be reckless to challenge a B-rank dungeon with my current status."

Although I have surpassed the minimum standard level recommended to challenge a B-rank dungeon which was level 3000, I wanted to be at least level 5000 before challenging one for safety reasons.

That's why I'm thinking of meeting the title requirements to get the reward by conquering a total of 10 dungeons before challenging a B-rank dungeon.

In addition, with the Arikawa Dungeon that I just conquered today, the number of conquered dungeons was five. So, I needed to conquer five more dungeons.

"Yosh, I'll do my best again tomorrow. Ooh!"

I lifted one hand and tried to encourage myself, but it was still empty as expected.

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Amane Rin – 19 Years old – Male – Level: 3357

Title: Dungeon Conqueror (5/10) ・Nameless Swordsman ・The One Who Brings The End (ERROR)

SP: 2010

HP: 27050 / 27050 MP: 5360 / 6520

Attack Power: 6240

Endurance: 4550

Speed: 6460

Intelligence: 6040

Mental Strength: 4520

Luck: 5760

Skill: Transfer Within Dungeon Lv12・Body Reinforcement Lv10・Herculean Strength Lv10・Superhuman Strength Lv3・High-speed Movement Lv4・Gale Lv3・Beginner Magic Lv3・Appraisal Lv1・Item Box Lv4・MP Recovery Lv2・Magic Power Increase Lv2・Enemy Detection Lv4・Stealth Lv4・Abnormal Status Resistance Lv4・Concealment Lv1

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