Wasteland Conqueror

Chapter 30: Production



Date Friday, August 17th, 2260

A week later.

There, that should do it. Let me turn this sucker on.

As I was about to, I heard a ding before a small holographic popped into existence on the far side of vision informing me I had a new quest ready to turn in. Checking the notification out real quick, I saw I had completed all the objectives for my Production Underway quest.

Sweet, more exp. Unfortunately, I can't benefit from it until I spend all the level ups I have waiting for me. And that won't be happening for close to another year by my estimates, so that's upsetting… Haa, whatever, I can't do anything about it right now, but the day I can, can't come soon enough.

The sudden notification investigated and finally finished assembling and building my first ever robot. I turned to my gramps and Alice, who were nearby on a couch, one of the many pieces we bought for the place less than a week ago and said excitedly while waving at them to come. "Guys, it's ready. Hurry over."

Hearing what I said, they halted what they were doing and hurried to my side to watch me officially bring my first robot online. With the arrival of the two of them, I powered the robot on and within the blink of an eye, my creation came to life, straightening itself up, standing tall.

What stood in our vision was a bipedal armored robot standing at a height of six feet and armed with a laser emitter within each of its palms that each possessed the firepower equivalent to a standard AALR-6 Laser Rifle.

| Multibot |
Armament: 2 x Integrated Palm Lasers
Carry Capacity: 350
Power: Fusion Breeder
Value: 100,000
Description: The Multibot is a six-foot-tall human skeletal emp shielded robot covered head to toe in modular armor that can be easily replaced when damaged. In addition to its easily replaceable armor and electromagnetic pulse immunity, the robot is designed to be able to do anything a human can do. So due to it being for lack of a better word a metal human, it can handle any task a human would be needed for. Besides the model being a general workforce replacer, the robot can handle combat just fine with its built-in lasers located in the center of both of its palms. And if that isn't enough, the Multibot is capable of using any weapon a human can, such as shotguns and assault rifles to even heavier armaments like miniguns and mini-nuke launchers. Designed by Dom Mason Woods.

*Whistle* "I know you said you would have the first one produced in a week, but I still can't believe you did it." Gramps said, amazed that I actually managed to produce a whole new bot of my own design.

"I always believed he would do it, Grandpa John. You should have more faith in Dom." Alice, my always faithful girl, followed up.

Before anyone could get another word out or say anything else, the multibot piped up in a deep, male-sounding robotic voice. "I'm awaiting your orders, master."

"Stand aside over there for now and await my orders."

"Rodger." The Multibot said, going off and standing guard at the position I assigned it to.

As my newly produced robot was waiting patiently, Gramps, Alice, and I discussed a few things before I walked to a weapon rack I had set beside my weapon manufacturing machine and picked up one of the recently produced FBLAR-1 Laser Assault Rifles I had sitting in it. 

| FBLAR-1 Laser Assault Rifle |
Damage: 45
DPS: 600 - Variable
Fire rate: 800 RPM Fully Automatic, Semi-Automatic
Weight: 9
Class: Medium
Ammo Type: Microfusion Breeder Cell
Value: 74,900
Attachments: Laser Sight, Red Dot Sight, Vertical Fore Grip, Weapon Sling
Description: The FBLAR-1 Laser Assault Rifle is an improved AALR-6 Laser Rifle that has had its micro fusion cell slot replaced with a fixed microfusion breeder cell converted to select fire with an 800 rpm fun switch. In addition to that, its damage has been improved from its original along with its reliability and other miscellaneous components. Designed by Dom Mason Woods.

I've been able to produce a number of these but it's too slow for my liking, not to mention it takes my time away from my robot assembling time. Hmm, what can I do to improve it... I've already programmed my own AI already so why don't I fully automate the machine and integrate it with an AI.

Doing that should increase both my production speed and capacity through the roof. That is honestly a solid idea. I'll see about making it a reality as soon as possible. Nevertheless, that will have to wait until I get a few more Multibots built to help me speed up the process.

My future plans of boosting production capacity and speed that I can also use to start making my own money aside, I walked over to my freshly built Multibot and handed it the FBLAR-1 Laser Assault Rifle I had within my hands and told it. "Take this and guard the mine tunnel of this facility and alert me and or my gramps if there is any disturbance or chance to the collapsed section of the tunnel."

"I shall carry your orders out, master." The robot responded in its deep robotic male voice, proceeding to carry out its newest task.

"Alice, come help me put together a ZBR-2 Laser Turret."

"Okay."

At my request, Alice speedily joined me in my work and for the next several hours, we spent our time putting the turrets together. After all that effort, we managed to finish assembling two more DBZ-2 Twin Laser Turrets. Following their completion, I got gramps to help out with the heavy lifting, brought the new turrets to the mine tunnel entrance, and mounted them to the ceiling, joining the other two I had mounted there the day prior.

| DBZ-2 Twin Laser Turret |
Damage: 50
Fire rate: 1,600
Resistances: DT 110
Weight: 120
Value: 265,000
Description: The DBZ-2 Twin Laser Turret is a double-barreled laser turret that alternates fire between its barrels to increase weapon durability and cooling. The turret utilizes a pair of microfusion breeder cells to power itself and has armor rated to stop .50 BMG. Designed by Dom Mason Woods.

Things are coming along nicely. Those turrets combined with the other defense I've prepared should be more than enough for the current situation. Now I can start focusing greater attention on production and getting everything automated, but to do that I'll need more hands.

Hence, I'll focus on producing more multibots for the time being and when I possess five of them in total, I'll swap my priorities over to automating all the manufacturing machines I purchased.

I doubt the molemen will make any moves this month. But in the event that they do, I'll just redirect my efforts to strengthening the defense further till they basically can't overwhelm them unless they get a massive equipment upgrade and or begin amassing numbers near the collapse.

Regarding the former, there are simply no locations or areas nearby where they could find equipment that they could use to clear the rubble. And going by the molemen they have stationed there, things will almost certainly remain quiet, at least for the meantime. All that said, once I get that blast door built at the entrance of the mine, I'm basically safe to do as I please for the foreseeable future.

With those couple of turrets set into the place and my mind beginning to think about other areas that needed some brainstorming, there was very little time left until we had to go home, thus we wrapped things up for the day and set course for home.

Upon arriving back at home, I went through the usual routine alongside Alice and eventually turned in for the night with her sleeping up against me while latching onto my left arm, as per usual.

A few months later, as I was in the midst of one of my normal early morning workouts deadlifting hundreds of pounds off the floor, attempting to beat my previous personal record. It took a minute, but I was eventually able to push through and lock the weight out and complete the lift, upping my personal record to a new high. The instant I did, I received a rare ping from the system, informing me I got a new perk from my heavy weapons skill breaching the 100 point skill ceiling.

Fuck yeah, my strength or endurance attribute must've increased again, maybe even both.

Dropping the barbell onto the floor mats before me, I walked over to a nearby bench and sat down, opening my system to see the new perk and what benefits it would provide me with going forward.

| Devastator | Requirements Heavy Weapons 101: All weapons you use that fall under the heavy weapons category now deal 0.50% more damage for every skill point you have in your heavy weapons skill instead of the previous 0.25%. On top of that, if the weapon is a ranged weapon, the velocity of all projectiles fired from it will be increased by the same percentage without any additional increase in recoil. Besides getting a damage and projectile velocity increase, you can now control how much damage your heavy weapons do on the fly via your will. You can also do the same to your heavy weapons accuracy and fire rate. Lastly, this ability cannot be used to raise your accuracy, damage, and fire rate above what you are normally capable of.

Damn, that's a nasty perk, heavy weapons are already known for putting out big damage. This perk will just inflate those numbers even further.

Ecstatic about the new perk I obtained, I got back to it and continued where I left off.

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